发布 2026-08-19 · 更新 2026-08-19
WorldClaw vs HY-World 2.0
WorldClaw plans editable open worlds with agents. HY-World 2.0 generates and reconstructs navigable 3D scenes from many input types.
Both projects come from Tencent Hunyuan. They solve different jobs. HY-World 2.0 (April 2026) is a multimodal world model and viewer. WorldClaw (August 2026) is an agentic planner that tries to emit large editable worlds with instance assets.
| Axis | WorldClaw | HY-World 2.0 |
|---|---|---|
| Input | Mostly text | Text, image, multi-view, video |
| Output | Terrain, regions, editable meshes | 3DGS, meshes, reconstruction |
| Shape | Agent pipeline | Staged world model + WorldLens |
| Open code | Paper and project page first | Public repo and weights |
Pick HY-World when you have a photo or video and want a navigable splat. Pick WorldClaw when the brief is an open-world layout with named regions. Pick neither when you need a game this afternoon: write a blueprint and open OpenGame.
来源
Game generation opens in a new tab. Or sketch a world brief first.
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